// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Runtime/Renderer/Private/FXRenderingUtils.cpp" #include "Runtime/Renderer/Private/GenerateConservativeDepthBuffer.cpp" #include "Runtime/Renderer/Private/GlobalDistanceField.cpp" #include "Runtime/Renderer/Private/GPUBenchmark.cpp" #include "Runtime/Renderer/Private/GPUFastFourierTransform.cpp" #include "Runtime/Renderer/Private/GPUFeedbackCompaction.cpp" #include "Runtime/Renderer/Private/GPUScene.cpp" #include "Runtime/Renderer/Private/GPUWorkGroupLoadBalancer.cpp" #include "Runtime/Renderer/Private/HairStrands/HairStrandsComposition.cpp"