// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Runtime/MovieSceneTracks/Private/Systems/MovieSceneStringPropertySystem.cpp" #include "Runtime/MovieSceneTracks/Private/Systems/MovieSceneTextPropertySystem.cpp" #include "Runtime/MovieSceneTracks/Private/Systems/MovieSceneTransformOriginSystem.cpp" #include "Runtime/MovieSceneTracks/Private/Systems/MovieSceneVectorPropertySystem.cpp" #include "Runtime/MovieSceneTracks/Private/Systems/MovieSceneVisibilitySystem.cpp" #include "Runtime/MovieSceneTracks/Private/Systems/ObjectPathChannelEvaluatorSystem.cpp" #include "Runtime/MovieSceneTracks/Private/Systems/StringChannelEvaluatorSystem.cpp" #include "Runtime/MovieSceneTracks/Private/Systems/TextChannelEvaluatorSystem.cpp" #include "Runtime/MovieSceneTracks/Private/Systems/WeightAndEasingEvaluatorSystem.cpp" #include "Runtime/MovieSceneTracks/Private/Tests/MovieSceneCompiledDataManagerTests.cpp" #include "Runtime/MovieSceneTracks/Private/Tests/MovieSceneDecomposerTests.cpp" #include "Runtime/MovieSceneTracks/Private/Tests/MovieSceneFadeTrackTests.cpp" #include "Runtime/MovieSceneTracks/Private/Tests/MovieScenePartialEvaluationTests.cpp" #include "Runtime/MovieSceneTracks/Private/Tests/MovieSceneTestDataBuilders.cpp" #include "Runtime/MovieSceneTracks/Private/TrackInstances/MovieSceneCameraCutEditorHandler.cpp" #include "Runtime/MovieSceneTracks/Private/TrackInstances/MovieSceneCameraCutGameHandler.cpp" #include "Runtime/MovieSceneTracks/Private/TrackInstances/MovieSceneCameraCutTrackInstance.cpp" #include "Runtime/MovieSceneTracks/Private/TrackInstances/MovieSceneCameraCutViewportPreviewer.cpp" #include "Runtime/MovieSceneTracks/Private/TrackInstances/MovieSceneCVarTrackInstance.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/IMovieSceneSectionsToKey.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DAttachTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DConstraintTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DPathTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DTransformTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneActorReferenceTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneAudioTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneBoolTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneByteTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraCutTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraShakeSourceShakeTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraShakeSourceTriggerTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraShakeTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCinematicShotTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneColorTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCommonAnimationTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCustomPrimitiveDataTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCVarTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneDataLayerTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneDoubleTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEnumTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEulerTransformTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEventTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFadeTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFloatTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneIntegerTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneLevelVisibilityTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneMaterialParameterCollectionTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneMaterialTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneObjectPropertyTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneParticleParameterTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieSceneParticleTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieScenePrimitiveMaterialTrack.cpp" #include "Runtime/MovieSceneTracks/Private/Tracks/MovieScenePropertyTrack.cpp"