// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneCapture/UHT/AudioCaptureProtocol.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneCapture/UHT/IMovieSceneCapture.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneCapture/UHT/MovieSceneCapture.init.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneCapture/UHT/MovieSceneCaptureSettings.gen.cpp" #include "Runtime/MovieSceneCapture/Private/ActiveMovieSceneCaptures.cpp" #include "Runtime/MovieSceneCapture/Private/CompositionGraphCaptureProtocol.cpp" #include "Runtime/MovieSceneCapture/Private/FrameGrabber.cpp" #include "Runtime/MovieSceneCapture/Private/FrameGrabberProtocol.cpp" #include "Runtime/MovieSceneCapture/Private/ImageSequenceProtocol.cpp" #include "Runtime/MovieSceneCapture/Private/LevelCapture.cpp" #include "Runtime/MovieSceneCapture/Private/MovieSceneCapture.cpp" #include "Runtime/MovieSceneCapture/Private/MovieSceneCaptureEnvironment.cpp" #include "Runtime/MovieSceneCapture/Private/MovieSceneCaptureModule.cpp" #include "Runtime/MovieSceneCapture/Private/MovieSceneCaptureProtocolBase.cpp" #include "Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp" #include "Runtime/MovieSceneCapture/Private/VideoCaptureProtocol.cpp"