{ "Version": "1.2", "Data": { "Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\media\\module.media.cpp", "ProvidedModule": "", "PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\coreuobject\\sharedpch.coreuobject.cpp20.h.pch", "Includes": [ "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\media\\definitions.media.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\private\\imediatexturesample.cpp", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\public\\imediatexturesample.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\public\\imediatimesource.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\hdrhelper.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\colormanagement\\colormanagementdefines.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\colormanagement\\colorspace.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\mediashaders.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\globalshader.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhi.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhidefinitions.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\gpuprofilertrace.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhishaderplatform.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhifeaturelevel.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhiaccess.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhiglobals.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\multigpu.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhiresources.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhifwd.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhiimmutablesamplerstate.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhitransition.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhiallocators.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhipipeline.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\enumrange.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhivalidationcommon.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhistrings.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhibreadcrumbs.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\genericplatform\\genericplatformcrashcontext.h", "c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\array", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\dynamicrhi.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhibufferinitializer.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhicontext.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhishaderparameters.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhiresourcecollection.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhitexturereference.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\gpuprofiler.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhistats.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\containers\\spscqueue.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhishaderlibrary.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhitextureinitializer.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shader.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhimemorylayout.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\renderresource.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendertimer.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\renderdeferredcleanup.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadercore.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\compression\\oodledatacompression.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\compression\\compressedbuffer.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhishaderbindinglayout.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderparametermetadata.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\serialization\\memoryhasher.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\uniformbuffer.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderparametermacros.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderparameterstructdeclaration.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphallocator.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhicommandlist.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhiresourcereplace.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\stats\\threadidlestats.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhitypes.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhicommandlist.inl", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphtexturesubresource.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\renderingthread.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\tasks\\pipe.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\tasks\\task.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\async\\manualresetevent.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\templates\\isarrayorrefoftype.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderparameters.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderpermutation.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderpermutationutils.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\datadrivenshaderplatforminfo.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\uobject\\renderingobjectversion.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderparameterutils.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhiutilities.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderparameterstruct.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphresources.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhitransientresourceallocator.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphdefinitions.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\profilingdebugging\\realtimegpuprofiler.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphfwd.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphparameter.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendererinterface.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\renderutils.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\readonlycvarcache.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderplatformcachedinivalue.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\virtualtexturing.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\pathtracingoutputinvalidatereason.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphresources.inl", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\private\\mediaclock.cpp", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\private\\mediaclock.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\public\\imediaclock.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\public\\imediaclocksink.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\private\\mediamodule.cpp", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\public\\imediamodule.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\datadrivenplatforminforegistry.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\public\\imediacapturesupport.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\public\\imediaplayerfactory.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\private\\mediaticker.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\public\\imediaticker.h", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\private\\mediaticker.cpp", "d:\\ue_5_7_1\\engine\\source\\runtime\\media\\public\\imediatickable.h" ], "ImportedModules": [], "ImportedHeaderUnits": [] } }