{ "RemapUnityFiles": { "Module.MSQS.cpp.obj": [ "MaterialShaderQualitySettings.init.gen.cpp.obj", "ShaderPlatformQualitySettings.gen.cpp.obj", "MaterialShaderQualitySettings.cpp.obj", "MaterialShaderQualitySettingsCustomization.cpp.obj", "MaterialShaderQualitySettingsModule.cpp.obj" ] } }