{ "RemapUnityFiles": { "Module.LevelSequence.cpp.obj": [ "DefaultLevelSequenceInstanceData.gen.cpp.obj", "LevelSequence.init.gen.cpp.obj", "LevelSequenceCameraSettings.gen.cpp.obj", "LevelSequenceLegacyObjectReference.gen.cpp.obj", "AnimSequenceLevelSequenceLink.cpp.obj", "LegacyLazyObjectPtrFragment.cpp.obj", "LevelSequence.cpp.obj", "LevelSequenceActor.cpp.obj", "LevelSequenceActorSpawner.cpp.obj", "LevelSequenceAnimSequenceLink.cpp.obj", "LevelSequenceBindingReference.cpp.obj", "LevelSequenceBurnIn.cpp.obj", "LevelSequenceDirector.cpp.obj", "LevelSequenceModule.cpp.obj", "LevelSequenceObject.cpp.obj", "LevelSequencePlayer.cpp.obj", "LevelSequenceProjectSettings.cpp.obj", "LevelSequenceShotMetaDataLibrary.cpp.obj", "LevelSequenceSpawnRegister.cpp.obj", "SequenceMediaController.cpp.obj" ] } }