// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraBuildStatus.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraContextDataTableFwd.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraNodeEvaluatorFwd.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraNodeTypes.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraObjectInterfaceParameterDefinition.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraRigInstanceID.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraShakeInstanceID.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraVariableTableFwd.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/GameplayCameras.init.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/IAssetReferenceCameraNode.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/ObjectTreeGraphObject.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/ObjectTreeGraphRootObject.gen.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Build/CameraAssetBuilder.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Build/CameraBuildLog.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Build/CameraNodeHierarchyBuilder.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Build/CameraObjectInterfaceBuilder.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Build/CameraObjectInterfaceParameterBuilder.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Build/CameraRigAssetBuilder.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Build/CameraShakeAssetBuilder.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Compat/PostProcessUtils.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/BaseCameraObject.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/BaseCameraObjectReference.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/BlendCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/BlendStackCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/BlendStackRootCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/BuiltInCameraVariables.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraAsset.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraAssetReference.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraContextDataTable.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraContextDataTableAllocationInfo.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraDirector.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraDirectorEvaluator.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraEvaluationContext.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraEvaluationContextStack.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraEvaluationService.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraIKAim.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraNodeEvaluator.cpp"