// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameLiftMetrics/UHT/GameLiftMetrics.init.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameLiftMetrics/UHT/GameLiftMetricsConfig.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Plugins/GameLiftServerSDK/Source/GameLiftMetrics/Private/GameLiftMetrics.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Plugins/GameLiftServerSDK/Source/GameLiftMetrics/Private/GameLiftMetricsConfig.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Plugins/GameLiftServerSDK/Source/GameLiftMetrics/Private/GameLiftMetricsTypes.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Plugins/GameLiftServerSDK/Source/GameLiftMetrics/Private/MemoryStats.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Plugins/GameLiftServerSDK/Source/GameLiftMetrics/Private/NetworkStats.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Plugins/GameLiftServerSDK/Source/GameLiftMetrics/Private/TickableCollector.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Plugins/GameLiftServerSDK/Source/GameLiftMetrics/Private/TimeStats.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Plugins/GameLiftServerSDK/Source/GameLiftMetrics/Private/UnrealStatCollector.cpp"