// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Runtime/Engine/Private/Materials/MaterialIRInternal.cpp" #include "Runtime/Engine/Private/Materials/MaterialIRModule.cpp" #include "Runtime/Engine/Private/Materials/MaterialIRModuleBuilder.cpp" #include "Runtime/Engine/Private/Materials/MaterialIRToHLSLTranslator.cpp" #include "Runtime/Engine/Private/Materials/MaterialIRTypes.cpp" #include "Runtime/Engine/Private/Materials/MaterialIRValueAnalyzer.cpp" #include "Runtime/Engine/Private/Materials/MaterialKeyGeneratorContext.cpp" #include "Runtime/Engine/Private/Materials/MaterialOverrideNanite.cpp" #include "Runtime/Engine/Private/Materials/MaterialParameterCollection.cpp" #include "Runtime/Engine/Private/Materials/MaterialRenderProxy.cpp" #include "Runtime/Engine/Private/Materials/MaterialShader.cpp" #include "Runtime/Engine/Private/Materials/MaterialShared.cpp"