// // D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine/KAggregateGeom.ispc.generated.dummy_avx512skx.h // (Header automatically generated by the ispc compiler.) // DO NOT EDIT THIS FILE. // #pragma once #include #if !defined(__cplusplus) #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) #include #else typedef int bool; #endif #endif #ifdef __cplusplus namespace ispc { /* namespace */ #endif // __cplusplus #ifndef __ISPC_ALIGN__ #if defined(__clang__) || !defined(_MSC_VER) // Clang, GCC, ICC #define __ISPC_ALIGN__(s) __attribute__((aligned(s))) #define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s) #else // Visual Studio #define __ISPC_ALIGN__(s) __declspec(align(s)) #define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct #endif #endif #ifndef __ISPC_STRUCT_FVector__ #define __ISPC_STRUCT_FVector__ struct FVector { double V[3]; }; #endif #ifndef __ISPC_STRUCT_FBox__ #define __ISPC_STRUCT_FBox__ struct FBox { struct FVector Min; struct FVector Max; uint8_t IsValid; }; #endif #ifndef __ISPC_STRUCT_FVector4__ #define __ISPC_STRUCT_FVector4__ struct FVector4 { double V[4]; }; #endif #ifndef __ISPC_STRUCT_FTransform__ #define __ISPC_STRUCT_FTransform__ struct FTransform { struct FVector4 Rotation; struct FVector4 Translation; struct FVector4 Scale3D; }; #endif #ifndef __ISPC_STRUCT_FRotator__ #define __ISPC_STRUCT_FRotator__ struct FRotator { double Pitch; double Yaw; double Roll; }; #endif /////////////////////////////////////////////////////////////////////////// // Functions exported from ispc code /////////////////////////////////////////////////////////////////////////// #if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C ) extern "C" { #endif // __cplusplus #if defined(__cplusplus) extern void BoxCalcAABB(struct FBox &LocalBox, const struct FTransform &BoneTM, const float Scale, const struct FRotator &Rotation, const struct FVector &Center, const float X, const float Y, const float Z); #else extern void BoxCalcAABB(struct FBox *LocalBox, const struct FTransform *BoneTM, const float Scale, const struct FRotator *Rotation, const struct FVector *Center, const float X, const float Y, const float Z); #endif // BoxCalcAABB function declaraion #if defined(__cplusplus) extern void SPhylCalcAABB(struct FBox &Result, const struct FTransform &BoneTM, const float Scale, const struct FRotator &Rotation, const struct FVector &Center, const float Radius, const float Length); #else extern void SPhylCalcAABB(struct FBox *Result, const struct FTransform *BoneTM, const float Scale, const struct FRotator *Rotation, const struct FVector *Center, const float Radius, const float Length); #endif // SPhylCalcAABB function declaraion #if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C ) } /* end extern C */ #endif // __cplusplus #ifdef __cplusplus } /* namespace */ #endif // __cplusplus