// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ClothingSystemRuntimeCommon/UHT/ClothConfig_Legacy.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ClothingSystemRuntimeCommon/UHT/ClothingSystemRuntimeCommon.init.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ClothingSystemRuntimeCommon/UHT/PointWeightMap.gen.cpp" #include "Runtime/ClothingSystemRuntimeCommon/Private/ClothConfig.cpp" #include "Runtime/ClothingSystemRuntimeCommon/Private/ClothingAsset.cpp" #include "Runtime/ClothingSystemRuntimeCommon/Private/ClothingAssetCustomVersion.cpp" #include "Runtime/ClothingSystemRuntimeCommon/Private/ClothingSimulation.cpp" #include "Runtime/ClothingSystemRuntimeCommon/Private/ClothingSystemRuntimeCommonModule.cpp" #include "Runtime/ClothingSystemRuntimeCommon/Private/ClothLODData.cpp" #include "Runtime/ClothingSystemRuntimeCommon/Private/ClothLODData_Legacy.cpp" #include "Runtime/ClothingSystemRuntimeCommon/Private/ClothPhysicalMeshData.cpp" #include "Runtime/ClothingSystemRuntimeCommon/Private/ClothTetherData.cpp" #include "Runtime/ClothingSystemRuntimeCommon/Private/Utils/ClothingMeshUtils.cpp"