// // D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/ChaosCloth/ChaosClothingSimulation.ispc.generated.dummy.h // (Header automatically generated by the ispc compiler.) // DO NOT EDIT THIS FILE. // #pragma once #include #ifdef __cplusplus namespace ispc { /* namespace */ #endif // __cplusplus #ifndef __ISPC_ALIGN__ #if defined(__clang__) || !defined(_MSC_VER) // Clang, GCC, ICC #define __ISPC_ALIGN__(s) __attribute__((aligned(s))) #define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s) #else // Visual Studio #define __ISPC_ALIGN__(s) __declspec(align(s)) #define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct #endif #endif #ifndef __ISPC_STRUCT_FVector3f__ #define __ISPC_STRUCT_FVector3f__ struct FVector3f { float V[3]; }; #endif #ifndef __ISPC_STRUCT_FVector4__ #define __ISPC_STRUCT_FVector4__ struct FVector4 { double V[4]; }; #endif #ifndef __ISPC_STRUCT_FTransform__ #define __ISPC_STRUCT_FTransform__ struct FTransform { struct FVector4 Rotation; struct FVector4 Translation; struct FVector4 Scale3D; }; #endif #ifndef __ISPC_STRUCT_FVector__ #define __ISPC_STRUCT_FVector__ struct FVector { double V[3]; }; #endif /////////////////////////////////////////////////////////////////////////// // Functions exported from ispc code /////////////////////////////////////////////////////////////////////////// #if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C ) extern "C" { #endif // __cplusplus #if defined(__cplusplus) extern void GetClothingSimulationData(struct FVector3f * Positions, struct FVector3f * Normals, const struct FTransform &ReferenceSpaceTransform, const struct FVector &LocalSpaceLocation, const double LocalSpaceScale, const int32_t NumPositions); #else extern void GetClothingSimulationData(struct FVector3f * Positions, struct FVector3f * Normals, const struct FTransform *ReferenceSpaceTransform, const struct FVector *LocalSpaceLocation, const double LocalSpaceScale, const int32_t NumPositions); #endif // GetClothingSimulationData function declaraion #if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C ) } /* end extern C */ #endif // __cplusplus #ifndef __ISPC_ALIGN__ #if defined(__clang__) || !defined(_MSC_VER) // Clang, GCC, ICC #define __ISPC_ALIGN__(s) __attribute__((aligned(s))) #define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s) #else // Visual Studio #define __ISPC_ALIGN__(s) __declspec(align(s)) #define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct #endif #endif #ifdef __cplusplus } /* namespace */ #endif // __cplusplus