// // D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Chaos/XPBDStretchBiasElementConstraints.ispc.generated.dummy.h // (Header automatically generated by the ispc compiler.) // DO NOT EDIT THIS FILE. // #pragma once #include #ifdef __cplusplus namespace ispc { /* namespace */ #endif // __cplusplus /////////////////////////////////////////////////////////////////////////// // Vector types with external visibility from ispc code /////////////////////////////////////////////////////////////////////////// #ifndef __ISPC_VECTOR_float4__ #define __ISPC_VECTOR_float4__ #ifdef _MSC_VER __declspec( align(16) ) struct float4 { float v[4]; }; #else struct float4 { float v[4]; } __attribute__ ((aligned(16))); #endif #endif #ifndef __ISPC_ALIGN__ #if defined(__clang__) || !defined(_MSC_VER) // Clang, GCC, ICC #define __ISPC_ALIGN__(s) __attribute__((aligned(s))) #define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s) #else // Visual Studio #define __ISPC_ALIGN__(s) __declspec(align(s)) #define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct #endif #endif #ifndef __ISPC_STRUCT_FVector4f__ #define __ISPC_STRUCT_FVector4f__ struct FVector4f { struct float4 V; }; #endif #ifndef __ISPC_STRUCT_FIntVector__ #define __ISPC_STRUCT_FIntVector__ struct FIntVector { int32_t V[3]; }; #endif #ifndef __ISPC_STRUCT_FVector3f__ #define __ISPC_STRUCT_FVector3f__ struct FVector3f { float V[3]; }; #endif /////////////////////////////////////////////////////////////////////////// // Functions exported from ispc code /////////////////////////////////////////////////////////////////////////// #if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C ) extern "C" { #endif // __cplusplus #if defined(__cplusplus) extern void ApplyXPBDStretchBiasConstraints(struct FVector4f * PandInvM, const struct FIntVector * Constraints, const struct FVector3f * RestStretchLengths, const struct FVector4f * DeltaUVInverses, const struct FVector3f * StiffnessScales, struct FVector3f * Lambdas, const float Dt, const float MinStiffness, const struct FVector3f &Stiffness, const float WarpScale, const float WeftScale, const int32_t NumConstraints); #else extern void ApplyXPBDStretchBiasConstraints(struct FVector4f * PandInvM, const struct FIntVector * Constraints, const struct FVector3f * RestStretchLengths, const struct FVector4f * DeltaUVInverses, const struct FVector3f * StiffnessScales, struct FVector3f * Lambdas, const float Dt, const float MinStiffness, const struct FVector3f *Stiffness, const float WarpScale, const float WeftScale, const int32_t NumConstraints); #endif // ApplyXPBDStretchBiasConstraints function declaraion #if defined(__cplusplus) extern void ApplyXPBDStretchBiasConstraintsWithDamping(struct FVector4f * PandInvM, const struct FVector3f * X, const struct FIntVector * Constraints, const struct FVector3f * RestStretchLengths, const struct FVector4f * DeltaUVInverses, const struct FVector3f * StiffnessScales, struct FVector3f * Lambdas, const float Dt, const float MinStiffness, const struct FVector3f &Stiffness, const float DampingRatio, const float WarpScale, const float WeftScale, const int32_t NumConstraints); #else extern void ApplyXPBDStretchBiasConstraintsWithDamping(struct FVector4f * PandInvM, const struct FVector3f * X, const struct FIntVector * Constraints, const struct FVector3f * RestStretchLengths, const struct FVector4f * DeltaUVInverses, const struct FVector3f * StiffnessScales, struct FVector3f * Lambdas, const float Dt, const float MinStiffness, const struct FVector3f *Stiffness, const float DampingRatio, const float WarpScale, const float WeftScale, const int32_t NumConstraints); #endif // ApplyXPBDStretchBiasConstraintsWithDamping function declaraion extern void ApplyXPBDStretchBiasConstraintsWithDampingAndMaps(struct FVector4f * PandInvM, const struct FVector3f * X, const struct FIntVector * Constraints, const struct FVector3f * RestStretchLengths, const struct FVector4f * DeltaUVInverses, const struct FVector3f * StiffnessScales, struct FVector3f * Lambdas, const float Dt, const float MinStiffness, const bool StiffnessWarpHasMap, const uint8_t * StiffnessWarpIndices, const float * StiffnessWarpTable, const bool StiffnessWeftHasMap, const uint8_t * StiffnessWeftIndices, const float * StiffnessWeftTable, const bool StiffnessBiasHasMap, const uint8_t * StiffnessBiasIndices, const float * StiffnessBiasTable, const bool DampingHasMap, const uint8_t * DampingIndices, const float * DampingTable, const bool WarpScaleHasMap, const uint8_t * WarpScaleIndices, const float * WarpScaleTable, const bool WeftScaleHasMap, const uint8_t * WeftScaleIndices, const float * WeftScaleTable, const int32_t NumConstraints); extern void ApplyXPBDStretchBiasConstraintsWithMaps(struct FVector4f * PandInvM, const struct FIntVector * Constraints, const struct FVector3f * RestStretchLengths, const struct FVector4f * DeltaUVInverses, const struct FVector3f * StiffnessScales, struct FVector3f * Lambdas, const float Dt, const float MinStiffness, const bool StiffnessWarpHasMap, const uint8_t * StiffnessWarpIndices, const float * StiffnessWarpTable, const bool StiffnessWeftHasMap, const uint8_t * StiffnessWeftIndices, const float * StiffnessWeftTable, const bool StiffnessBiasHasMap, const uint8_t * StiffnessBiasIndices, const float * StiffnessBiasTable, const bool WarpScaleHasMap, const uint8_t * WarpScaleIndices, const float * WarpScaleTable, const bool WeftScaleHasMap, const uint8_t * WeftScaleIndices, const float * WeftScaleTable, const int32_t NumConstraints); #if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C ) } /* end extern C */ #endif // __cplusplus #ifndef __ISPC_ALIGN__ #if defined(__clang__) || !defined(_MSC_VER) // Clang, GCC, ICC #define __ISPC_ALIGN__(s) __attribute__((aligned(s))) #define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s) #else // Visual Studio #define __ISPC_ALIGN__(s) __declspec(align(s)) #define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct #endif #endif #ifdef __cplusplus } /* namespace */ #endif // __cplusplus