// // D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Chaos/PBDMinEvolution.ispc.generated.dummy_sse4.h // (Header automatically generated by the ispc compiler.) // DO NOT EDIT THIS FILE. // #pragma once #include #if !defined(__cplusplus) #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) #include #else typedef int bool; #endif #endif #ifdef __cplusplus namespace ispc { /* namespace */ #endif // __cplusplus #ifndef __ISPC_ALIGN__ #if defined(__clang__) || !defined(_MSC_VER) // Clang, GCC, ICC #define __ISPC_ALIGN__(s) __attribute__((aligned(s))) #define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s) #else // Visual Studio #define __ISPC_ALIGN__(s) __declspec(align(s)) #define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct #endif #endif #ifndef __ISPC_STRUCT_FPBDRigidArrays__ #define __ISPC_STRUCT_FPBDRigidArrays__ struct FPBDRigidArrays { int32_t NumParticles; int8_t * ObjectState; struct FVector * X; struct FVector * P; struct FVector4 * R; struct FVector4 * Q; struct FVector * V; struct FVector * PreV; struct FVector * W; struct FVector * PreW; struct FVector * CenterOfMass; struct FVector4 * RotationOfMass; double * InvM; struct FMatrix * InvI; struct FVector * F; struct FVector * T; struct FVector * LinearImpulse; struct FVector * AngularImpulse; int8_t * Disabled; int8_t * GravityEnabled; double * LinearEtherDrag; double * AngularEtherDrag; int8_t * HasBounds; struct FAABB * LocalBounds; struct FAABB * WorldBounds; }; #endif #ifndef __ISPC_STRUCT_FVector__ #define __ISPC_STRUCT_FVector__ struct FVector { double V[3]; }; #endif #ifndef __ISPC_STRUCT_FVector4__ #define __ISPC_STRUCT_FVector4__ struct FVector4 { double V[4]; }; #endif #ifndef __ISPC_STRUCT_FMatrix__ #define __ISPC_STRUCT_FMatrix__ struct FMatrix { double M[16]; }; #endif #ifndef __ISPC_STRUCT_FAABB__ #define __ISPC_STRUCT_FAABB__ struct FAABB { struct FVector Min; struct FVector Max; }; #endif #ifndef __ISPC_STRUCT_FTransform__ #define __ISPC_STRUCT_FTransform__ struct FTransform { struct FVector4 Rotation; struct FVector4 Translation; struct FVector4 Scale3D; }; #endif #ifndef __ISPC_STRUCT_FSimulationSpace__ #define __ISPC_STRUCT_FSimulationSpace__ struct FSimulationSpace { struct FTransform Transform; struct FVector LinearAcceleration; struct FVector AngularAcceleration; struct FVector LinearVelocity; struct FVector AngularVelocity; }; #endif #ifndef __ISPC_STRUCT_FSimulationSpaceSettings__ #define __ISPC_STRUCT_FSimulationSpaceSettings__ struct FSimulationSpaceSettings { double MasterAlpha; double LinearAccelerationAlpha; double CoriolisAlpha; double CentrifugalAlpha; double EulerAlpha; double AngularAccelerationAlpha; double LinearVelocityAlpha; double AngularVelocityAlpha; struct FVector ExternalLinearEtherDrag; }; #endif /////////////////////////////////////////////////////////////////////////// // Functions exported from ispc code /////////////////////////////////////////////////////////////////////////// #if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C ) extern "C" { #endif // __cplusplus #if defined(__cplusplus) extern void MinEvolutionIntegrate(double Dt, struct FPBDRigidArrays &Rigids, struct FSimulationSpace &SimulationSpace, struct FSimulationSpaceSettings &SimulationSpaceSettings, const struct FVector &Gravity, const double BoundsExtension, const double CullDistance); #else extern void MinEvolutionIntegrate(double Dt, struct FPBDRigidArrays *Rigids, struct FSimulationSpace *SimulationSpace, struct FSimulationSpaceSettings *SimulationSpaceSettings, const struct FVector *Gravity, const double BoundsExtension, const double CullDistance); #endif // MinEvolutionIntegrate function declaraion extern int32_t SizeofFAABB(); extern int32_t SizeofFPBDRigidArrays(); extern int32_t SizeofFSimulationSpace(); extern int32_t SizeofFSimulationSpaceSettings(); extern int32_t SizeofFTransform(); extern int32_t ValueOfEObjectStateTypeDynamic(); #if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C ) } /* end extern C */ #endif // __cplusplus #ifdef __cplusplus } /* namespace */ #endif // __cplusplus