// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionPhysicsFieldCommands.cpp" #include "Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionProximityPropertiesInterface.cpp" #include "Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionProximityUtility.cpp" #include "Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionSection.cpp" #include "Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionSimulationCoreTypes.cpp" #include "Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionSizeSpecificUtility.cpp" #include "Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionUtility.cpp" #include "Runtime/Experimental/Chaos/Private/GeometryCollection/ManagedArrayCollection.cpp" #include "Runtime/Experimental/Chaos/Private/GeometryCollection/RecordedTransformTrack.cpp" #include "Runtime/Experimental/Chaos/Private/GeometryCollection/TransformCollection.cpp" #include "Runtime/Experimental/Chaos/Private/PBDRigidActiveParticlesBuffer.cpp" #include "Runtime/Experimental/Chaos/Private/PBDRigidsSolver.cpp"