// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioExtensions/UHT/AudioExtensions.init.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioExtensions/UHT/AudioPropertiesSheetAssetBase.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioExtensions/UHT/IAudioExtensionPlugin.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioExtensions/UHT/ISoundWaveCloudStreaming.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioExtensions/UHT/SoundGeneratorOutput.gen.cpp" #include "Runtime/AudioExtensions/Private/AudioExtensionsModule.cpp" #include "Runtime/AudioExtensions/Private/AudioParameter.cpp" #include "Runtime/AudioExtensions/Private/AudioParameterControllerInterface.cpp" #include "Runtime/AudioExtensions/Private/IAudioEndpoint.cpp" #include "Runtime/AudioExtensions/Private/IAudioModulation.cpp" #include "Runtime/AudioExtensions/Private/IAudioParameterInterfaceRegistry.cpp" #include "Runtime/AudioExtensions/Private/IAudioParameterTransmitter.cpp" #include "Runtime/AudioExtensions/Private/IAudioPropertiesDetailsInjector.cpp" #include "Runtime/AudioExtensions/Private/IAudioProxyInitializer.cpp" #include "Runtime/AudioExtensions/Private/ISoundfieldEndpoint.cpp" #include "Runtime/AudioExtensions/Private/ISoundfieldFormat.cpp" #include "Runtime/AudioExtensions/Private/IWaveformTransformation.cpp"