// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for WebMMedia #pragma once #include "SharedDefinitions.UnrealEd.Cpp20.h" #undef WEBMMEDIA_API #undef WEBMMEDIA_NON_ATTRIBUTED_API #define UE_IS_ENGINE_MODULE 1 #define UE_VALIDATE_FORMAT_STRINGS 1 #define UE_VALIDATE_INTERNAL_API 0 #define UE_VALIDATE_EXPERIMENTAL_API 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0 #define UE_PROJECT_NAME FPSTemplate #define UE_TARGET_NAME FPSTemplateEditor #define WITH_WEBM_LIBS 1 #define UE_MODULE_NAME "WebMMedia" #define UE_PLUGIN_NAME "WebMMedia" #define WEBMMEDIAFACTORY_API DLLIMPORT #define WEBMMEDIAFACTORY_NON_ATTRIBUTED_API DLLIMPORT #define WEBMMEDIA_API DLLEXPORT #define WEBMMEDIA_NON_ATTRIBUTED_API DLLEXPORT #define MEDIA_API DLLIMPORT #define MEDIA_NON_ATTRIBUTED_API DLLIMPORT #define MEDIAUTILS_API DLLIMPORT #define MEDIAUTILS_NON_ATTRIBUTED_API DLLIMPORT #define WITH_OGGVORBIS 1