// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for EOSShared #pragma once #include "SharedDefinitions.Slate.Cpp20.h" #undef EOSSHARED_API #undef EOSSHARED_NON_ATTRIBUTED_API #define UE_IS_ENGINE_MODULE 1 #define UE_VALIDATE_FORMAT_STRINGS 1 #define UE_VALIDATE_INTERNAL_API 0 #define UE_VALIDATE_EXPERIMENTAL_API 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0 #define UE_PROJECT_NAME FPSTemplate #define UE_TARGET_NAME FPSTemplateEditor #define UE_WITH_EOS_SDK_APIVERSION_WARNINGS 1 #define UE_WITH_EOS_STEAM_INTEGRATION 1 #define UE_MODULE_NAME "EOSShared" #define UE_PLUGIN_NAME "EOSShared" #define STEAM_SDK_INSTALLED 1 #define STEAMSHARED_API DLLIMPORT #define STEAMSHARED_NON_ATTRIBUTED_API DLLIMPORT #define EOSSHARED_API DLLEXPORT #define EOSSHARED_NON_ATTRIBUTED_API DLLEXPORT #define WITH_EOS_SDK 1 #define EOSSDK_RUNTIME_LOAD_REQUIRED 1 #define EOSSDK_RUNTIME_LIBRARY_NAME "EOSSDK-Win64-Shipping.dll"