// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Runtime/VulkanRHI/Private/VulkanRHI.cpp" #include "Runtime/VulkanRHI/Private/VulkanShaders.cpp" #include "Runtime/VulkanRHI/Private/VulkanSRV.cpp" #include "Runtime/VulkanRHI/Private/VulkanState.cpp" #include "Runtime/VulkanRHI/Private/VulkanSubmission.cpp" #include "Runtime/VulkanRHI/Private/VulkanSwapChain.cpp" #include "Runtime/VulkanRHI/Private/VulkanSynchronization.cpp" #include "Runtime/VulkanRHI/Private/VulkanTexture.cpp" #include "Runtime/VulkanRHI/Private/VulkanTransientResourceAllocator.cpp" #include "Runtime/VulkanRHI/Private/VulkanUAV.cpp" #include "Runtime/VulkanRHI/Private/VulkanUniformBuffer.cpp" #include "Runtime/VulkanRHI/Private/VulkanUtil.cpp" #include "Runtime/VulkanRHI/Private/VulkanVertexDeclaration.cpp"