// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Editor/UnrealEd/Private/Cooker/CookSockets.cpp" #include "Editor/UnrealEd/Private/Cooker/CookTypes.cpp" #include "Editor/UnrealEd/Private/Cooker/CookWorkerClient.cpp" #include "Editor/UnrealEd/Private/Cooker/CookWorkerServer.cpp" #include "Editor/UnrealEd/Private/Cooker/DiffPackageWriter.cpp" #include "Editor/UnrealEd/Private/Cooker/DiffWriterArchive.cpp" #include "Editor/UnrealEd/Private/Cooker/DiffWriterLinkerLoadHeader.cpp" #include "Editor/UnrealEd/Private/Cooker/DiffWriterZenHeader.cpp" #include "Editor/UnrealEd/Private/Cooker/ExternalCookOnTheFlyServer.cpp" #include "Editor/UnrealEd/Private/Cooker/GlobalCookArtifact.cpp" #include "Editor/UnrealEd/Private/Cooker/IncrementalValidatePackageWriter.cpp" #include "Editor/UnrealEd/Private/Cooker/IoStoreCookOnTheFlyRequestManager.cpp"