// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Editor/UnrealEd/Private/Cooker/CookPackageArtifacts.cpp" #include "Editor/UnrealEd/Private/Cooker/CookPackageData.cpp" #include "Editor/UnrealEd/Private/Cooker/CookPackagePreloader.cpp" #include "Editor/UnrealEd/Private/Cooker/CookPackageSplitter.cpp" #include "Editor/UnrealEd/Private/Cooker/CookPlatformManager.cpp" #include "Editor/UnrealEd/Private/Cooker/CookProfiling.cpp" #include "Editor/UnrealEd/Private/Cooker/CookRequestCluster.cpp" #include "Editor/UnrealEd/Private/Cooker/CookRequests.cpp" #include "Editor/UnrealEd/Private/Cooker/CookSandbox.cpp" #include "Editor/UnrealEd/Private/Cooker/CookSavePackage.cpp"