{ "RemapUnityFiles": { "Module.SkeletalMeshModifiers.cpp.obj": [ "SkeletalMeshModifiers.init.gen.cpp.obj", "PerModuleInline.gen.cpp.obj", "SkeletalMeshModifiersModule.cpp.obj", "SkeletonClipboard.cpp.obj", "SkeletonModifier.cpp.obj", "SkinWeightModifier.cpp.obj" ] } }