// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Runtime/SignalProcessing/Private/FoldbackDistortion.cpp" #include "Runtime/SignalProcessing/Private/GrainDelay.cpp" #include "Runtime/SignalProcessing/Private/Granulator.cpp" #include "Runtime/SignalProcessing/Private/IAudioEncoder.cpp" #include "Runtime/SignalProcessing/Private/IntegerDelay.cpp" #include "Runtime/SignalProcessing/Private/InterpolatedLinearPitchShifter.cpp" #include "Runtime/SignalProcessing/Private/InterpolatedMultiTapDelay.cpp" #include "Runtime/SignalProcessing/Private/InterpolatedOnePole.cpp" #include "Runtime/SignalProcessing/Private/LateReflectionsFast.cpp" #include "Runtime/SignalProcessing/Private/LFO.cpp" #include "Runtime/SignalProcessing/Private/LinearInterpFractionalDelay.cpp" #include "Runtime/SignalProcessing/Private/LinkwitzRileyBandSplitter.cpp" #include "Runtime/SignalProcessing/Private/LongDelayAPF.cpp" #include "Runtime/SignalProcessing/Private/MelScale.cpp" #include "Runtime/SignalProcessing/Private/MidiNoteQuantizer.cpp" #include "Runtime/SignalProcessing/Private/ModulationMatrix.cpp" #include "Runtime/SignalProcessing/Private/MultichannelBuffer.cpp" #include "Runtime/SignalProcessing/Private/MultichannelLinearResampler.cpp" #include "Runtime/SignalProcessing/Private/MultiMono.cpp" #include "Runtime/SignalProcessing/Private/MultithreadedPatching.cpp" #include "Runtime/SignalProcessing/Private/Noise.cpp" #include "Runtime/SignalProcessing/Private/OggVorbisEncoder.cpp" #include "Runtime/SignalProcessing/Private/OpusEncoder.cpp" #include "Runtime/SignalProcessing/Private/Osc.cpp" #include "Runtime/SignalProcessing/Private/PerlinNoise.cpp" #include "Runtime/SignalProcessing/Private/Phaser.cpp" #include "Runtime/SignalProcessing/Private/Reverb.cpp" #include "Runtime/SignalProcessing/Private/ReverbFast.cpp" #include "Runtime/SignalProcessing/Private/RingModulation.cpp" #include "Runtime/SignalProcessing/Private/RuntimeResampler.cpp" #include "Runtime/SignalProcessing/Private/SampleBufferReader.cpp" #include "Runtime/SignalProcessing/Private/SampleRateConverter.cpp" #include "Runtime/SignalProcessing/Private/SignalProcessingModule.cpp" #include "Runtime/SignalProcessing/Private/SineWaveTableOsc.cpp" #include "Runtime/SignalProcessing/Private/SinOsc.cpp" #include "Runtime/SignalProcessing/Private/SpectrumAnalyzer.cpp" #include "Runtime/SignalProcessing/Private/SphericalHarmonicCalculator.cpp" #include "Runtime/SignalProcessing/Private/TapDelayPitchShifter.cpp" #include "Runtime/SignalProcessing/Private/UniformPartitionConvolution.cpp" #include "Runtime/SignalProcessing/Private/VariablePoleFilter.cpp" #include "Runtime/SignalProcessing/Private/VectorFFT.cpp"