{ "RemapUnityFiles": { "Module.RiderSourceCodeAccess.cpp.obj": [ "PerModuleInline.gen.cpp.obj", "RiderPathLocator.cpp.obj", "RiderPathLocatorWin.cpp.obj", "RiderSourceCodeAccessor.cpp.obj", "RiderSourceCodeAccessorModule.cpp.obj", "RiderSourceCodeAccessStyleSet.cpp.obj" ] } }