// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ResonanceAudio/UHT/ResonanceAudio.init.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ResonanceAudio/UHT/ResonanceAudioEnums.gen.cpp" #include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ResonanceAudio/PerModuleInline.gen.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioAmbisonics.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioAmbisonicsSettings.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioBlueprintFunctionLibrary.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioCommon.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioDirectivityVisualizer.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioLibrary/third_party/pfft/fftpack.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioLibrary/third_party/pfft/pffft.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioModule.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioPluginListener.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioReverb.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioSettings.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioSpatialization.cpp" #include "../Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Private/ResonanceAudioSpatializationSourceSettings.cpp"