// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundBitcrusherNode.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundBPMToSecondsNode.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundClampNode.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundCompressorNode.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundConversionNodes.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundCrossfadeNode.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundDebugLogNode.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundDebugTriggerOnNanNode.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundDecibelsToLinearGain.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundDelayNode.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundDiffuserNode.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundDopplerPitchShiftNode.cpp" #include "../Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundDynamicFilterNode.cpp"