{ "RemapUnityFiles": { "Module.IKRig.cpp.obj": [ "IKRig.init.gen.cpp.obj", "IKRigInterface.gen.cpp.obj", "PerModuleInline.gen.cpp.obj", "IKRigComponent.cpp.obj", "AnimNode_IKRig.cpp.obj", "AnimNode_RetargetPoseFromMesh.cpp.obj", "RigUnit_IKRig.cpp.obj", "IKRig.cpp.obj", "IKRigLogger.cpp.obj", "IKRetargetChainMapping.cpp.obj", "IKRetargetDeprecated.cpp.obj", "IKRetargeter.cpp.obj", "IKRetargetOps.cpp.obj", "IKRetargetProcessor.cpp.obj", "IKRetargetProfile.cpp.obj", "IKRetargetSettings.cpp.obj", "AlignPoleVectorOp.cpp.obj", "CopyBasePoseOp.cpp.obj", "CurveRemapOp.cpp.obj", "FilterBoneOp.cpp.obj", "FKChainsOp.cpp.obj", "FloorConstraintOp.cpp.obj", "IKChainsOp.cpp.obj", "PelvisMotionOp.cpp.obj", "PinBoneOp.cpp.obj", "RetargetPoseOp.cpp.obj", "RootMotionGeneratorOp.cpp.obj", "RunIKRigOp.cpp.obj", "ScaleSourceOp.cpp.obj", "SpeedPlantingOp.cpp.obj", "StretchChainOp.cpp.obj", "StrideWarpingOp.cpp.obj", "IKRigDataTypes.cpp.obj", "IKRigDefinition.cpp.obj", "IKRigProcessor.cpp.obj", "IKRigSkeleton.cpp.obj", "IKRigBodyMoverSolver.cpp.obj", "IKRigFullBodyIK.cpp.obj", "IKRigLimbSolver.cpp.obj", "IKRigPoleSolver.cpp.obj", "IKRigSetTransform.cpp.obj", "IKRigSolverBase.cpp.obj", "IKRigStretchLimb.cpp.obj", "LimbSolver.cpp.obj" ] } }