{ "RemapUnityFiles": { "Module.GameplayTasks.cpp.obj": [ "GameplayTasks.init.gen.cpp.obj", "PerModuleInline.gen.cpp.obj", "GameplayTask.cpp.obj", "GameplayTaskOwnerInterface.cpp.obj", "GameplayTaskResource.cpp.obj", "GameplayTasksComponent.cpp.obj", "GameplayTasksModule.cpp.obj", "GameplayTask_ClaimResource.cpp.obj", "GameplayTask_SpawnActor.cpp.obj", "GameplayTask_TimeLimitedExecution.cpp.obj", "GameplayTask_WaitDelay.cpp.obj" ] } }