// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Framing/CameraActorTargetInfo.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Framing/CameraFramingZone.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Framing/DollyFramingCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Framing/PanningFramingCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/AutoRotateInput2DCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/CameraRigInput1DSlot.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/CameraRigInput2DSlot.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/CameraRigInputSlotTypes.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/DrivenControlRotationCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/Input1DCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/Input2DCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/InputAccumulator2DCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/InputAxisBinding2DCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/InputAxisBindingHelpers.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Input/RawInputAxisBinding2DCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Shakes/CameraShakeCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Shakes/CompositeShakeCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Shakes/EnvelopeShakeCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Shakes/PerlinNoiseLocationShakeCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Shakes/PerlinNoiseRotationShakeCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Utility/BlueprintCameraNode.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Services/CameraModifierService.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Services/CameraParameterSetterService.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Services/CameraShakeService.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Services/OrientationInitializationService.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Services/PlayerControlRotationService.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/StructUtils/OverridablePropertyBag.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Tests/CameraAssetBuilderTests.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Tests/CameraRigAssetBuilderTests.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Tests/CameraSystemUpdateTests.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Tests/CriticalDamperTests.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Tests/GameplayCamerasTestBuilder.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Tests/GameplayCamerasTestObjects.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Transitions/DefaultTransitionConditions.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Transitions/GameplayTagTransitionConditions.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/ValueInterpolators/AccelerationDecelerationValueInterpolator.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/ValueInterpolators/CriticalDamperValueInterpolator.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/ValueInterpolators/DoubleIIRValueInterpolator.cpp" #include "../Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/ValueInterpolators/IIRValueInterpolator.cpp"