// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Editor/DetailCustomizations/Private/CollisionProfileNameCustomization.cpp" #include "Editor/DetailCustomizations/Private/ColorGradingVectorCustomization.cpp" #include "Editor/DetailCustomizations/Private/ColorStructCustomization.cpp" #include "Editor/DetailCustomizations/Private/ComponentMaterialCategory.cpp" #include "Editor/DetailCustomizations/Private/ComponentReferenceCustomization.cpp" #include "Editor/DetailCustomizations/Private/ComponentTransformDetails.cpp" #include "Editor/DetailCustomizations/Private/CompositeRerouteCustomization.cpp" #include "Editor/DetailCustomizations/Private/CompressedAnimationDataNodeBuilder.cpp" #include "Editor/DetailCustomizations/Private/ConfigEditorPropertyDetails.cpp" #include "Editor/DetailCustomizations/Private/CurveColorCustomization.cpp" #include "Editor/DetailCustomizations/Private/CurveStructCustomization.cpp" #include "Editor/DetailCustomizations/Private/CurveTableCustomization.cpp" #include "Editor/DetailCustomizations/Private/CurveVectorCustomization.cpp" #include "Editor/DetailCustomizations/Private/CustomPrimitiveDataCustomization.cpp" #include "Editor/DetailCustomizations/Private/DataTableCustomization.cpp" #include "Editor/DetailCustomizations/Private/DateTimeStructCustomization.cpp" #include "Editor/DetailCustomizations/Private/DebugCameraControllerSettingsCustomization.cpp" #include "Editor/DetailCustomizations/Private/DecalComponentDetails.cpp" #include "Editor/DetailCustomizations/Private/DetailCustomizations.cpp" #include "Editor/DetailCustomizations/Private/DetailsViewCategoryHiderCustomization.cpp" #include "Editor/DetailCustomizations/Private/DetailsViewWarningOrErrorCustomization.cpp" #include "Editor/DetailCustomizations/Private/DeviceProfileDetails.cpp"