{ "RemapUnityFiles": { "Module.DatasmithContent.cpp.obj": [ "DatasmithContent.init.gen.cpp.obj", "PerModuleInline.gen.cpp.obj", "DatasmithAdditionalData.cpp.obj", "DatasmithAreaLightActor.cpp.obj", "DatasmithAssetImportData.cpp.obj", "DatasmithAssetUserData.cpp.obj", "DatasmithContentBlueprintLibrary.cpp.obj", "DatasmithContentModule.cpp.obj", "DatasmithCustomAction.cpp.obj", "DatasmithImportedSequencesActor.cpp.obj", "DatasmithImportOptions.cpp.obj", "DatasmithScene.cpp.obj", "DatasmithSceneActor.cpp.obj", "DatasmithActorTemplate.cpp.obj", "DatasmithAreaLightActorTemplate.cpp.obj", "DatasmithCineCameraActorTemplate.cpp.obj", "DatasmithCineCameraComponentTemplate.cpp.obj", "DatasmithDecalComponentTemplate.cpp.obj", "DatasmithLandscapeTemplate.cpp.obj", "DatasmithLightComponentTemplate.cpp.obj", "DatasmithMaterialInstanceTemplate.cpp.obj", "DatasmithObjectTemplate.cpp.obj", "DatasmithPointLightComponentTemplate.cpp.obj", "DatasmithPostProcessVolumeTemplate.cpp.obj", "DatasmithSceneComponentTemplate.cpp.obj", "DatasmithSkyLightComponentTemplate.cpp.obj", "DatasmithSpotLightComponentTemplate.cpp.obj", "DatasmithStaticMeshComponentTemplate.cpp.obj", "DatasmithStaticMeshTemplate.cpp.obj" ] } }