// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Editor/BlueprintGraph/Private/BlueprintTypePromotion.cpp" #include "Editor/BlueprintGraph/Private/BlueprintVariableNodeSpawner.cpp" #include "Editor/BlueprintGraph/Private/CallFunctionHandler.cpp" #include "Editor/BlueprintGraph/Private/DelegateNodeHandlers.cpp" #include "Editor/BlueprintGraph/Private/DynamicCastHandler.cpp" #include "Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp"