// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Variant.h" #ifdef VARIANTMANAGERCONTENT_Variant_generated_h #error "Variant.generated.h already included, missing '#pragma once' in Variant.h" #endif #define VARIANTMANAGERCONTENT_Variant_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class AActor; class ULevelVariantSets; class UObject; class UTexture2D; class UVariant; class UVariantSet; struct FVariantDependency; // ********** Begin ScriptStruct FVariantDependency ************************************************ struct Z_Construct_UScriptStruct_FVariantDependency_Statics; #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_21_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVariantDependency_Statics; \ VARIANTMANAGERCONTENT_API static class UScriptStruct* StaticStruct(); struct FVariantDependency; // ********** End ScriptStruct FVariantDependency ************************************************** // ********** Begin Class UVariant ***************************************************************** #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_36_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetNumDependencies); \ DECLARE_FUNCTION(execDeleteDependency); \ DECLARE_FUNCTION(execSetDependency); \ DECLARE_FUNCTION(execGetDependency); \ DECLARE_FUNCTION(execAddDependency); \ DECLARE_FUNCTION(execGetDependents); \ DECLARE_FUNCTION(execGetThumbnail); \ DECLARE_FUNCTION(execSetThumbnailFromEditorViewport); \ DECLARE_FUNCTION(execSetThumbnailFromCamera); \ DECLARE_FUNCTION(execSetThumbnailFromFile); \ DECLARE_FUNCTION(execSetThumbnailFromTexture); \ DECLARE_FUNCTION(execIsActive); \ DECLARE_FUNCTION(execSwitchOn); \ DECLARE_FUNCTION(execGetActor); \ DECLARE_FUNCTION(execGetNumActors); \ DECLARE_FUNCTION(execGetDisplayText); \ DECLARE_FUNCTION(execSetDisplayText); \ DECLARE_FUNCTION(execGetParent); #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_36_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UVariant, VARIANTMANAGERCONTENT_API) struct Z_Construct_UClass_UVariant_Statics; VARIANTMANAGERCONTENT_API UClass* Z_Construct_UClass_UVariant_NoRegister(); #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_36_INCLASS \ private: \ static void StaticRegisterNativesUVariant(); \ friend struct ::Z_Construct_UClass_UVariant_Statics; \ static UClass* GetPrivateStaticClass(); \ friend VARIANTMANAGERCONTENT_API UClass* ::Z_Construct_UClass_UVariant_NoRegister(); \ public: \ DECLARE_CLASS2(UVariant, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/VariantManagerContent"), Z_Construct_UClass_UVariant_NoRegister) \ DECLARE_SERIALIZER(UVariant) \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_36_ARCHIVESERIALIZER #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_36_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ VARIANTMANAGERCONTENT_API UVariant(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVariant) \ DECLARE_VTABLE_PTR_HELPER_CTOR(VARIANTMANAGERCONTENT_API, UVariant); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVariant); \ /** Deleted move- and copy-constructors, should never be used */ \ UVariant(UVariant&&) = delete; \ UVariant(const UVariant&) = delete; \ VARIANTMANAGERCONTENT_API virtual ~UVariant(); #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_33_PROLOG #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_36_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_36_RPC_WRAPPERS \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_36_INCLASS \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h_36_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UVariant; // ********** End Class UVariant ******************************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_Variant_h PRAGMA_ENABLE_DEPRECATION_WARNINGS