// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LevelVariantSetsActor.h" #ifdef VARIANTMANAGERCONTENT_LevelVariantSetsActor_generated_h #error "LevelVariantSetsActor.generated.h already included, missing '#pragma once' in LevelVariantSetsActor.h" #endif #define VARIANTMANAGERCONTENT_LevelVariantSetsActor_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class ULevelVariantSets; // ********** Begin Class ALevelVariantSetsActor *************************************************** #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSetsActor_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSwitchOnVariantByIndex); \ DECLARE_FUNCTION(execSwitchOnVariantByName); \ DECLARE_FUNCTION(execSetLevelVariantSets); \ DECLARE_FUNCTION(execGetLevelVariantSets); struct Z_Construct_UClass_ALevelVariantSetsActor_Statics; VARIANTMANAGERCONTENT_API UClass* Z_Construct_UClass_ALevelVariantSetsActor_NoRegister(); #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSetsActor_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesALevelVariantSetsActor(); \ friend struct ::Z_Construct_UClass_ALevelVariantSetsActor_Statics; \ static UClass* GetPrivateStaticClass(); \ friend VARIANTMANAGERCONTENT_API UClass* ::Z_Construct_UClass_ALevelVariantSetsActor_NoRegister(); \ public: \ DECLARE_CLASS2(ALevelVariantSetsActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/VariantManagerContent"), Z_Construct_UClass_ALevelVariantSetsActor_NoRegister) \ DECLARE_SERIALIZER(ALevelVariantSetsActor) #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSetsActor_h_21_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ALevelVariantSetsActor(ALevelVariantSetsActor&&) = delete; \ ALevelVariantSetsActor(const ALevelVariantSetsActor&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(VARIANTMANAGERCONTENT_API, ALevelVariantSetsActor); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ALevelVariantSetsActor); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ALevelVariantSetsActor) \ VARIANTMANAGERCONTENT_API virtual ~ALevelVariantSetsActor(); #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSetsActor_h_16_PROLOG #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSetsActor_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSetsActor_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSetsActor_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSetsActor_h_21_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ALevelVariantSetsActor; // ********** End Class ALevelVariantSetsActor ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSetsActor_h PRAGMA_ENABLE_DEPRECATION_WARNINGS