// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LevelVariantSets.h" #ifdef VARIANTMANAGERCONTENT_LevelVariantSets_generated_h #error "LevelVariantSets.generated.h already included, missing '#pragma once' in LevelVariantSets.h" #endif #define VARIANTMANAGERCONTENT_LevelVariantSets_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UVariantSet; // ********** Begin Class ULevelVariantSets ******************************************************** #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h_19_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetVariantSetByName); \ DECLARE_FUNCTION(execGetVariantSet); \ DECLARE_FUNCTION(execGetNumVariantSets); #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h_19_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ULevelVariantSets, VARIANTMANAGERCONTENT_API) struct Z_Construct_UClass_ULevelVariantSets_Statics; VARIANTMANAGERCONTENT_API UClass* Z_Construct_UClass_ULevelVariantSets_NoRegister(); #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h_19_INCLASS \ private: \ static void StaticRegisterNativesULevelVariantSets(); \ friend struct ::Z_Construct_UClass_ULevelVariantSets_Statics; \ static UClass* GetPrivateStaticClass(); \ friend VARIANTMANAGERCONTENT_API UClass* ::Z_Construct_UClass_ULevelVariantSets_NoRegister(); \ public: \ DECLARE_CLASS2(ULevelVariantSets, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/VariantManagerContent"), Z_Construct_UClass_ULevelVariantSets_NoRegister) \ DECLARE_SERIALIZER(ULevelVariantSets) \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h_19_ARCHIVESERIALIZER #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h_19_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ VARIANTMANAGERCONTENT_API ULevelVariantSets(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelVariantSets) \ DECLARE_VTABLE_PTR_HELPER_CTOR(VARIANTMANAGERCONTENT_API, ULevelVariantSets); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelVariantSets); \ /** Deleted move- and copy-constructors, should never be used */ \ ULevelVariantSets(ULevelVariantSets&&) = delete; \ ULevelVariantSets(const ULevelVariantSets&) = delete; \ VARIANTMANAGERCONTENT_API virtual ~ULevelVariantSets(); #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h_16_PROLOG #define FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h_19_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h_19_RPC_WRAPPERS \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h_19_INCLASS \ FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h_19_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULevelVariantSets; // ********** End Class ULevelVariantSets ********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_LevelVariantSets_h PRAGMA_ENABLE_DEPRECATION_WARNINGS