// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MyPluginObject.h" #ifdef UOBJECTPLUGIN_MyPluginObject_generated_h #error "MyPluginObject.generated.h already included, missing '#pragma once' in MyPluginObject.h" #endif #define UOBJECTPLUGIN_MyPluginObject_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMyPluginStruct *************************************************** struct Z_Construct_UScriptStruct_FMyPluginStruct_Statics; #define FID_Engine_Plugins_Developer_UObjectPlugin_Source_UObjectPlugin_Classes_MyPluginObject_h_17_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMyPluginStruct_Statics; \ UOBJECTPLUGIN_API static class UScriptStruct* StaticStruct(); struct FMyPluginStruct; // ********** End ScriptStruct FMyPluginStruct ***************************************************** // ********** Begin Class UMyPluginObject ********************************************************** struct Z_Construct_UClass_UMyPluginObject_Statics; UOBJECTPLUGIN_API UClass* Z_Construct_UClass_UMyPluginObject_NoRegister(); #define FID_Engine_Plugins_Developer_UObjectPlugin_Source_UObjectPlugin_Classes_MyPluginObject_h_30_INCLASS \ private: \ static void StaticRegisterNativesUMyPluginObject(); \ friend struct ::Z_Construct_UClass_UMyPluginObject_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UOBJECTPLUGIN_API UClass* ::Z_Construct_UClass_UMyPluginObject_NoRegister(); \ public: \ DECLARE_CLASS2(UMyPluginObject, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UObjectPlugin"), Z_Construct_UClass_UMyPluginObject_NoRegister) \ DECLARE_SERIALIZER(UMyPluginObject) #define FID_Engine_Plugins_Developer_UObjectPlugin_Source_UObjectPlugin_Classes_MyPluginObject_h_30_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UMyPluginObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMyPluginObject) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMyPluginObject); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMyPluginObject); \ /** Deleted move- and copy-constructors, should never be used */ \ UMyPluginObject(UMyPluginObject&&) = delete; \ UMyPluginObject(const UMyPluginObject&) = delete; \ NO_API virtual ~UMyPluginObject(); #define FID_Engine_Plugins_Developer_UObjectPlugin_Source_UObjectPlugin_Classes_MyPluginObject_h_27_PROLOG #define FID_Engine_Plugins_Developer_UObjectPlugin_Source_UObjectPlugin_Classes_MyPluginObject_h_30_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Developer_UObjectPlugin_Source_UObjectPlugin_Classes_MyPluginObject_h_30_INCLASS \ FID_Engine_Plugins_Developer_UObjectPlugin_Source_UObjectPlugin_Classes_MyPluginObject_h_30_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMyPluginObject; // ********** End Class UMyPluginObject ************************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Developer_UObjectPlugin_Source_UObjectPlugin_Classes_MyPluginObject_h PRAGMA_ENABLE_DEPRECATION_WARNINGS