// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/WindowTitleBarArea.h" #ifdef UMG_WindowTitleBarArea_generated_h #error "WindowTitleBarArea.generated.h already included, missing '#pragma once' in WindowTitleBarArea.h" #endif #define UMG_WindowTitleBarArea_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FMargin; // ********** Begin Class UWindowTitleBarArea ****************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h_23_RPC_WRAPPERS \ DECLARE_FUNCTION(execSetVerticalAlignment); \ DECLARE_FUNCTION(execSetHorizontalAlignment); \ DECLARE_FUNCTION(execSetPadding); #define FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h_23_ACCESSORS \ static void GetbWindowButtonsEnabled_WrapperImpl(const void* Object, void* OutValue); \ static void SetbWindowButtonsEnabled_WrapperImpl(void* Object, const void* InValue); \ static void GetbDoubleClickTogglesFullscreen_WrapperImpl(const void* Object, void* OutValue); \ static void SetbDoubleClickTogglesFullscreen_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_UWindowTitleBarArea_Statics; UMG_API UClass* Z_Construct_UClass_UWindowTitleBarArea_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h_23_INCLASS \ private: \ static void StaticRegisterNativesUWindowTitleBarArea(); \ friend struct ::Z_Construct_UClass_UWindowTitleBarArea_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UWindowTitleBarArea_NoRegister(); \ public: \ DECLARE_CLASS2(UWindowTitleBarArea, UContentWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UWindowTitleBarArea_NoRegister) \ DECLARE_SERIALIZER(UWindowTitleBarArea) #define FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h_23_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UWindowTitleBarArea(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWindowTitleBarArea) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UWindowTitleBarArea); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWindowTitleBarArea); \ /** Deleted move- and copy-constructors, should never be used */ \ UWindowTitleBarArea(UWindowTitleBarArea&&) = delete; \ UWindowTitleBarArea(const UWindowTitleBarArea&) = delete; \ UMG_API virtual ~UWindowTitleBarArea(); #define FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h_20_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h_23_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h_23_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h_23_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h_23_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h_23_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWindowTitleBarArea; // ********** End Class UWindowTitleBarArea ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_WindowTitleBarArea_h PRAGMA_ENABLE_DEPRECATION_WARNINGS