// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/WidgetAnimationHandle.h" #ifdef UMG_WidgetAnimationHandle_generated_h #error "WidgetAnimationHandle.generated.h already included, missing '#pragma once' in WidgetAnimationHandle.h" #endif #define UMG_WidgetAnimationHandle_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FWidgetAnimationHandle; // ********** Begin ScriptStruct FWidgetAnimationHandle ******************************************** struct Z_Construct_UScriptStruct_FWidgetAnimationHandle_Statics; #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationHandle_h_23_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FWidgetAnimationHandle_Statics; \ UMG_API static class UScriptStruct* StaticStruct(); struct FWidgetAnimationHandle; // ********** End ScriptStruct FWidgetAnimationHandle ********************************************** // ********** Begin Class UWidgetAnimationHandleFunctionLibrary ************************************ #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationHandle_h_82_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetUserTag); \ DECLARE_FUNCTION(execGetUserTag); struct Z_Construct_UClass_UWidgetAnimationHandleFunctionLibrary_Statics; UMG_API UClass* Z_Construct_UClass_UWidgetAnimationHandleFunctionLibrary_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationHandle_h_82_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUWidgetAnimationHandleFunctionLibrary(); \ friend struct ::Z_Construct_UClass_UWidgetAnimationHandleFunctionLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UWidgetAnimationHandleFunctionLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UWidgetAnimationHandleFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UWidgetAnimationHandleFunctionLibrary_NoRegister) \ DECLARE_SERIALIZER(UWidgetAnimationHandleFunctionLibrary) #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationHandle_h_82_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UWidgetAnimationHandleFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UWidgetAnimationHandleFunctionLibrary(UWidgetAnimationHandleFunctionLibrary&&) = delete; \ UWidgetAnimationHandleFunctionLibrary(const UWidgetAnimationHandleFunctionLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UWidgetAnimationHandleFunctionLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWidgetAnimationHandleFunctionLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWidgetAnimationHandleFunctionLibrary) \ UMG_API virtual ~UWidgetAnimationHandleFunctionLibrary(); #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationHandle_h_79_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationHandle_h_82_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationHandle_h_82_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationHandle_h_82_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationHandle_h_82_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWidgetAnimationHandleFunctionLibrary; // ********** End Class UWidgetAnimationHandleFunctionLibrary ************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationHandle_h PRAGMA_ENABLE_DEPRECATION_WARNINGS