// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/Throbber.h" #ifdef UMG_Throbber_generated_h #error "Throbber.generated.h already included, missing '#pragma once' in Throbber.h" #endif #define UMG_Throbber_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UThrobber **************************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h_21_RPC_WRAPPERS \ DECLARE_FUNCTION(execSetAnimateOpacity); \ DECLARE_FUNCTION(execSetAnimateVertically); \ DECLARE_FUNCTION(execSetAnimateHorizontally); \ DECLARE_FUNCTION(execSetNumberOfPieces); #define FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h_21_ACCESSORS \ static void GetNumberOfPieces_WrapperImpl(const void* Object, void* OutValue); \ static void SetNumberOfPieces_WrapperImpl(void* Object, const void* InValue); \ static void GetbAnimateHorizontally_WrapperImpl(const void* Object, void* OutValue); \ static void SetbAnimateHorizontally_WrapperImpl(void* Object, const void* InValue); \ static void GetbAnimateVertically_WrapperImpl(const void* Object, void* OutValue); \ static void SetbAnimateVertically_WrapperImpl(void* Object, const void* InValue); \ static void GetbAnimateOpacity_WrapperImpl(const void* Object, void* OutValue); \ static void SetbAnimateOpacity_WrapperImpl(void* Object, const void* InValue); \ static void GetImage_WrapperImpl(const void* Object, void* OutValue); \ static void SetImage_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_UThrobber_Statics; UMG_API UClass* Z_Construct_UClass_UThrobber_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h_21_INCLASS \ private: \ static void StaticRegisterNativesUThrobber(); \ friend struct ::Z_Construct_UClass_UThrobber_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UThrobber_NoRegister(); \ public: \ DECLARE_CLASS2(UThrobber, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UThrobber_NoRegister) \ DECLARE_SERIALIZER(UThrobber) #define FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h_21_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UThrobber(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UThrobber) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UThrobber); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UThrobber); \ /** Deleted move- and copy-constructors, should never be used */ \ UThrobber(UThrobber&&) = delete; \ UThrobber(const UThrobber&) = delete; \ UMG_API virtual ~UThrobber(); #define FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h_18_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h_21_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h_21_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h_21_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h_21_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h_21_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UThrobber; // ********** End Class UThrobber ****************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_Throbber_h PRAGMA_ENABLE_DEPRECATION_WARNINGS