// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/MovieSceneMarginSection.h" #ifdef UMG_MovieSceneMarginSection_generated_h #error "MovieSceneMarginSection.generated.h already included, missing '#pragma once' in MovieSceneMarginSection.h" #endif #define UMG_MovieSceneMarginSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneMarginSection ************************************************* struct Z_Construct_UClass_UMovieSceneMarginSection_Statics; UMG_API UClass* Z_Construct_UClass_UMovieSceneMarginSection_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Animation_MovieSceneMarginSection_h_23_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneMarginSection(); \ friend struct ::Z_Construct_UClass_UMovieSceneMarginSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UMovieSceneMarginSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneMarginSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UMovieSceneMarginSection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneMarginSection) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_UMG_Public_Animation_MovieSceneMarginSection_h_23_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UMovieSceneMarginSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneMarginSection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UMovieSceneMarginSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneMarginSection); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneMarginSection(UMovieSceneMarginSection&&) = delete; \ UMovieSceneMarginSection(const UMovieSceneMarginSection&) = delete; \ UMG_API virtual ~UMovieSceneMarginSection(); #define FID_Engine_Source_Runtime_UMG_Public_Animation_MovieSceneMarginSection_h_18_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Animation_MovieSceneMarginSection_h_23_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Animation_MovieSceneMarginSection_h_23_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Animation_MovieSceneMarginSection_h_23_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneMarginSection; // ********** End Class UMovieSceneMarginSection *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Animation_MovieSceneMarginSection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS