// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/DynamicEntryBoxBase.h" #ifdef UMG_DynamicEntryBoxBase_generated_h #error "DynamicEntryBoxBase.generated.h already included, missing '#pragma once' in DynamicEntryBoxBase.h" #endif #define UMG_DynamicEntryBoxBase_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UUserWidget; struct FRadialBoxSettings; // ********** Begin Class UDynamicEntryBoxBase ***************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h_34_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetRadialSettings); \ DECLARE_FUNCTION(execSetEntrySpacing); \ DECLARE_FUNCTION(execGetNumEntries); \ DECLARE_FUNCTION(execGetAllEntries); #define FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h_34_ACCESSORS \ static void GetEntrySpacing_WrapperImpl(const void* Object, void* OutValue); \ static void SetEntrySpacing_WrapperImpl(void* Object, const void* InValue); \ static void GetEntryBoxType_WrapperImpl(const void* Object, void* OutValue); \ static void GetEntrySizeRule_WrapperImpl(const void* Object, void* OutValue); \ static void GetEntryHorizontalAlignment_WrapperImpl(const void* Object, void* OutValue); \ static void GetEntryVerticalAlignment_WrapperImpl(const void* Object, void* OutValue); \ static void GetMaxElementSize_WrapperImpl(const void* Object, void* OutValue); \ static void GetRadialBoxSettings_WrapperImpl(const void* Object, void* OutValue); \ static void SetRadialBoxSettings_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_UDynamicEntryBoxBase_Statics; UMG_API UClass* Z_Construct_UClass_UDynamicEntryBoxBase_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h_34_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDynamicEntryBoxBase(); \ friend struct ::Z_Construct_UClass_UDynamicEntryBoxBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UDynamicEntryBoxBase_NoRegister(); \ public: \ DECLARE_CLASS2(UDynamicEntryBoxBase, UWidget, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UDynamicEntryBoxBase_NoRegister) \ DECLARE_SERIALIZER(UDynamicEntryBoxBase) #define FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h_34_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UDynamicEntryBoxBase(UDynamicEntryBoxBase&&) = delete; \ UDynamicEntryBoxBase(const UDynamicEntryBoxBase&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UDynamicEntryBoxBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDynamicEntryBoxBase); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDynamicEntryBoxBase) \ UMG_API virtual ~UDynamicEntryBoxBase(); #define FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h_31_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h_34_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h_34_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h_34_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h_34_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h_34_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDynamicEntryBoxBase; // ********** End Class UDynamicEntryBoxBase ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_DynamicEntryBoxBase_h // ********** Begin Enum EDynamicBoxType *********************************************************** #define FOREACH_ENUM_EDYNAMICBOXTYPE(op) \ op(EDynamicBoxType::Horizontal) \ op(EDynamicBoxType::Vertical) \ op(EDynamicBoxType::Wrap) \ op(EDynamicBoxType::VerticalWrap) \ op(EDynamicBoxType::Radial) \ op(EDynamicBoxType::Overlay) enum class EDynamicBoxType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EDynamicBoxType ************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS