// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/BorderSlot.h" #ifdef UMG_BorderSlot_generated_h #error "BorderSlot.generated.h already included, missing '#pragma once' in BorderSlot.h" #endif #define UMG_BorderSlot_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FMargin; // ********** Begin Class UBorderSlot ************************************************************** #define FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h_22_RPC_WRAPPERS \ DECLARE_FUNCTION(execSetVerticalAlignment); \ DECLARE_FUNCTION(execSetHorizontalAlignment); \ DECLARE_FUNCTION(execSetPadding); #define FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h_22_ACCESSORS \ static void SetPadding_WrapperImpl(void* Object, const void* InValue); \ static void SetHorizontalAlignment_WrapperImpl(void* Object, const void* InValue); \ static void SetVerticalAlignment_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_UBorderSlot_Statics; UMG_API UClass* Z_Construct_UClass_UBorderSlot_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h_22_INCLASS \ private: \ static void StaticRegisterNativesUBorderSlot(); \ friend struct ::Z_Construct_UClass_UBorderSlot_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UBorderSlot_NoRegister(); \ public: \ DECLARE_CLASS2(UBorderSlot, UPanelSlot, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UBorderSlot_NoRegister) \ DECLARE_SERIALIZER(UBorderSlot) #define FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h_22_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UBorderSlot(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBorderSlot) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UBorderSlot); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBorderSlot); \ /** Deleted move- and copy-constructors, should never be used */ \ UBorderSlot(UBorderSlot&&) = delete; \ UBorderSlot(const UBorderSlot&) = delete; \ UMG_API virtual ~UBorderSlot(); #define FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h_19_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h_22_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h_22_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h_22_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h_22_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h_22_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBorderSlot; // ********** End Class UBorderSlot **************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_BorderSlot_h PRAGMA_ENABLE_DEPRECATION_WARNINGS