// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ToolMenuDelegates.h" #ifdef TOOLMENUS_ToolMenuDelegates_generated_h #error "ToolMenuDelegates.generated.h already included, missing '#pragma once' in ToolMenuDelegates.h" #endif #define TOOLMENUS_ToolMenuDelegates_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS enum class ECheckBoxState : uint8; struct FToolMenuContext; // ********** Begin Delegate FToolMenuDynamicExecuteAction ***************************************** #define FID_Engine_Source_Developer_ToolMenus_Public_ToolMenuDelegates_h_40_DELEGATE \ TOOLMENUS_API void FToolMenuDynamicExecuteAction_DelegateWrapper(const FScriptDelegate& ToolMenuDynamicExecuteAction, FToolMenuContext const& Context); // ********** End Delegate FToolMenuDynamicExecuteAction ******************************************* // ********** Begin Delegate FToolMenuDynamicCanExecuteAction ************************************** #define FID_Engine_Source_Developer_ToolMenus_Public_ToolMenuDelegates_h_41_DELEGATE \ TOOLMENUS_API bool FToolMenuDynamicCanExecuteAction_DelegateWrapper(const FScriptDelegate& ToolMenuDynamicCanExecuteAction, FToolMenuContext const& Context); // ********** End Delegate FToolMenuDynamicCanExecuteAction **************************************** // ********** Begin Delegate FToolMenuDynamicIsActionChecked *************************************** #define FID_Engine_Source_Developer_ToolMenus_Public_ToolMenuDelegates_h_42_DELEGATE \ TOOLMENUS_API bool FToolMenuDynamicIsActionChecked_DelegateWrapper(const FScriptDelegate& ToolMenuDynamicIsActionChecked, FToolMenuContext const& Context); // ********** End Delegate FToolMenuDynamicIsActionChecked ***************************************** // ********** Begin Delegate FToolMenuDynamicGetActionCheckState *********************************** #define FID_Engine_Source_Developer_ToolMenus_Public_ToolMenuDelegates_h_43_DELEGATE \ TOOLMENUS_API ECheckBoxState FToolMenuDynamicGetActionCheckState_DelegateWrapper(const FScriptDelegate& ToolMenuDynamicGetActionCheckState, FToolMenuContext const& Context); // ********** End Delegate FToolMenuDynamicGetActionCheckState ************************************* // ********** Begin Delegate FToolMenuDynamicIsActionButtonVisible ********************************* #define FID_Engine_Source_Developer_ToolMenus_Public_ToolMenuDelegates_h_44_DELEGATE \ TOOLMENUS_API bool FToolMenuDynamicIsActionButtonVisible_DelegateWrapper(const FScriptDelegate& ToolMenuDynamicIsActionButtonVisible, FToolMenuContext const& Context); // ********** End Delegate FToolMenuDynamicIsActionButtonVisible *********************************** // ********** Begin ScriptStruct FToolDynamicUIAction ********************************************** struct Z_Construct_UScriptStruct_FToolDynamicUIAction_Statics; #define FID_Engine_Source_Developer_ToolMenus_Public_ToolMenuDelegates_h_70_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FToolDynamicUIAction_Statics; \ TOOLMENUS_API static class UScriptStruct* StaticStruct(); struct FToolDynamicUIAction; // ********** End ScriptStruct FToolDynamicUIAction ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Developer_ToolMenus_Public_ToolMenuDelegates_h PRAGMA_ENABLE_DEPRECATION_WARNINGS