// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "TemplateSequenceActor.h" #ifdef TEMPLATESEQUENCE_TemplateSequenceActor_generated_h #error "TemplateSequenceActor.generated.h already included, missing '#pragma once' in TemplateSequenceActor.h" #endif #define TEMPLATESEQUENCE_TemplateSequenceActor_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class AActor; class UTemplateSequence; class UTemplateSequencePlayer; // ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData ****************************** struct Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics; #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_26_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics; \ TEMPLATESEQUENCE_API static class UScriptStruct* StaticStruct(); struct FTemplateSequenceBindingOverrideData; // ********** End ScriptStruct FTemplateSequenceBindingOverrideData ******************************** // ********** Begin Class ATemplateSequenceActor *************************************************** #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetBinding); \ DECLARE_FUNCTION(execGetSequencePlayer); \ DECLARE_FUNCTION(execSetSequence); \ DECLARE_FUNCTION(execLoadSequence); \ DECLARE_FUNCTION(execGetSequence); struct Z_Construct_UClass_ATemplateSequenceActor_Statics; TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister(); #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesATemplateSequenceActor(); \ friend struct ::Z_Construct_UClass_ATemplateSequenceActor_Statics; \ static UClass* GetPrivateStaticClass(); \ friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_ATemplateSequenceActor_NoRegister(); \ public: \ DECLARE_CLASS2(ATemplateSequenceActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_ATemplateSequenceActor_NoRegister) \ DECLARE_SERIALIZER(ATemplateSequenceActor) \ virtual UObject* _getUObject() const override { return const_cast(this); } \ TEMPLATESEQUENCE_API void GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const override; \ enum class ENetFields_Private : uint16 \ { \ NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \ SequencePlayer=NETFIELD_REP_START, \ NETFIELD_REP_END=SequencePlayer }; \ DECLARE_VALIDATE_GENERATED_REP_ENUMS(TEMPLATESEQUENCE_API) #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ATemplateSequenceActor(ATemplateSequenceActor&&) = delete; \ ATemplateSequenceActor(const ATemplateSequenceActor&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, ATemplateSequenceActor); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ATemplateSequenceActor); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ATemplateSequenceActor) \ TEMPLATESEQUENCE_API virtual ~ATemplateSequenceActor(); #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_45_PROLOG #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ATemplateSequenceActor; // ********** End Class ATemplateSequenceActor ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h PRAGMA_ENABLE_DEPRECATION_WARNINGS