// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "CameraAnimationSequencePlayer.h" #ifdef TEMPLATESEQUENCE_CameraAnimationSequencePlayer_generated_h #error "CameraAnimationSequencePlayer.generated.h already included, missing '#pragma once' in CameraAnimationSequencePlayer.h" #endif #define TEMPLATESEQUENCE_CameraAnimationSequencePlayer_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UCameraAnimationSequenceCameraStandIn ************************************ struct Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics; TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister(); #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCameraAnimationSequenceCameraStandIn(); \ friend struct ::Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics; \ static UClass* GetPrivateStaticClass(); \ friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister(); \ public: \ DECLARE_CLASS2(UCameraAnimationSequenceCameraStandIn, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister) \ DECLARE_SERIALIZER(UCameraAnimationSequenceCameraStandIn) #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_21_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UCameraAnimationSequenceCameraStandIn(UCameraAnimationSequenceCameraStandIn&&) = delete; \ UCameraAnimationSequenceCameraStandIn(const UCameraAnimationSequenceCameraStandIn&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UCameraAnimationSequenceCameraStandIn); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraAnimationSequenceCameraStandIn); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraAnimationSequenceCameraStandIn) \ TEMPLATESEQUENCE_API virtual ~UCameraAnimationSequenceCameraStandIn(); #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_16_PROLOG #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_21_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCameraAnimationSequenceCameraStandIn; // ********** End Class UCameraAnimationSequenceCameraStandIn ************************************** // ********** Begin Class UCameraAnimationSequencePlayer ******************************************* struct Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics; TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister(); #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_109_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCameraAnimationSequencePlayer(); \ friend struct ::Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics; \ static UClass* GetPrivateStaticClass(); \ friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister(); \ public: \ DECLARE_CLASS2(UCameraAnimationSequencePlayer, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister) \ DECLARE_SERIALIZER(UCameraAnimationSequencePlayer) #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_109_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UCameraAnimationSequencePlayer(UCameraAnimationSequencePlayer&&) = delete; \ UCameraAnimationSequencePlayer(const UCameraAnimationSequencePlayer&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UCameraAnimationSequencePlayer); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraAnimationSequencePlayer); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraAnimationSequencePlayer) #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_103_PROLOG #define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_109_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_109_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_109_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCameraAnimationSequencePlayer; // ********** End Class UCameraAnimationSequencePlayer ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h PRAGMA_ENABLE_DEPRECATION_WARNINGS