// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "UI/SynthSlateStyle.h" #ifdef SYNTHESIS_SynthSlateStyle_generated_h #error "SynthSlateStyle.generated.h already included, missing '#pragma once' in SynthSlateStyle.h" #endif #define SYNTHESIS_SynthSlateStyle_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FSynthSlateStyle ************************************************** struct Z_Construct_UScriptStruct_FSynthSlateStyle_Statics; #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_UI_SynthSlateStyle_h_65_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSynthSlateStyle_Statics; \ SYNTHESIS_API static class UScriptStruct* StaticStruct(); \ typedef FSlateWidgetStyle Super; struct FSynthSlateStyle; // ********** End ScriptStruct FSynthSlateStyle **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Public_UI_SynthSlateStyle_h // ********** Begin Enum ESynthSlateSizeType ******************************************************* #define FOREACH_ENUM_ESYNTHSLATESIZETYPE(op) \ op(ESynthSlateSizeType::Small) \ op(ESynthSlateSizeType::Medium) \ op(ESynthSlateSizeType::Large) \ op(ESynthSlateSizeType::Count) enum class ESynthSlateSizeType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> SYNTHESIS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESynthSlateSizeType ********************************************************* // ********** Begin Enum ESynthSlateColorStyle ***************************************************** #define FOREACH_ENUM_ESYNTHSLATECOLORSTYLE(op) \ op(ESynthSlateColorStyle::Light) \ op(ESynthSlateColorStyle::Dark) \ op(ESynthSlateColorStyle::Count) enum class ESynthSlateColorStyle : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> SYNTHESIS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESynthSlateColorStyle ******************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS