// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "SourceEffects/SourceEffectSimpleDelay.h" #ifdef SYNTHESIS_SourceEffectSimpleDelay_generated_h #error "SourceEffectSimpleDelay.generated.h already included, missing '#pragma once' in SourceEffectSimpleDelay.h" #endif #define SYNTHESIS_SourceEffectSimpleDelay_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FSourceEffectSimpleDelaySettings; // ********** Begin ScriptStruct FSourceEffectSimpleDelaySettings ********************************** struct Z_Construct_UScriptStruct_FSourceEffectSimpleDelaySettings_Statics; #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectSimpleDelay_h_14_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSourceEffectSimpleDelaySettings_Statics; \ SYNTHESIS_API static class UScriptStruct* StaticStruct(); struct FSourceEffectSimpleDelaySettings; // ********** End ScriptStruct FSourceEffectSimpleDelaySettings ************************************ // ********** Begin Class USourceEffectSimpleDelayPreset ******************************************* #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectSimpleDelay_h_73_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetSettings); struct Z_Construct_UClass_USourceEffectSimpleDelayPreset_Statics; SYNTHESIS_API UClass* Z_Construct_UClass_USourceEffectSimpleDelayPreset_NoRegister(); #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectSimpleDelay_h_73_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSourceEffectSimpleDelayPreset(); \ friend struct ::Z_Construct_UClass_USourceEffectSimpleDelayPreset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SYNTHESIS_API UClass* ::Z_Construct_UClass_USourceEffectSimpleDelayPreset_NoRegister(); \ public: \ DECLARE_CLASS2(USourceEffectSimpleDelayPreset, USoundEffectSourcePreset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Synthesis"), Z_Construct_UClass_USourceEffectSimpleDelayPreset_NoRegister) \ DECLARE_SERIALIZER(USourceEffectSimpleDelayPreset) #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectSimpleDelay_h_73_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ SYNTHESIS_API USourceEffectSimpleDelayPreset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USourceEffectSimpleDelayPreset(USourceEffectSimpleDelayPreset&&) = delete; \ USourceEffectSimpleDelayPreset(const USourceEffectSimpleDelayPreset&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SYNTHESIS_API, USourceEffectSimpleDelayPreset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USourceEffectSimpleDelayPreset); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USourceEffectSimpleDelayPreset) \ SYNTHESIS_API virtual ~USourceEffectSimpleDelayPreset(); #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectSimpleDelay_h_70_PROLOG #define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectSimpleDelay_h_73_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectSimpleDelay_h_73_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectSimpleDelay_h_73_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectSimpleDelay_h_73_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USourceEffectSimpleDelayPreset; // ********** End Class USourceEffectSimpleDelayPreset ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectSimpleDelay_h PRAGMA_ENABLE_DEPRECATION_WARNINGS