// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ZenStreamingSettings.h" #ifdef STORAGESERVERCLIENT_ZenStreamingSettings_generated_h #error "ZenStreamingSettings.generated.h already included, missing '#pragma once' in ZenStreamingSettings.h" #endif #define STORAGESERVERCLIENT_ZenStreamingSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UZenStreamingSettings **************************************************** struct Z_Construct_UClass_UZenStreamingSettings_Statics; STORAGESERVERCLIENT_API UClass* Z_Construct_UClass_UZenStreamingSettings_NoRegister(); #define FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h_13_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUZenStreamingSettings(); \ friend struct ::Z_Construct_UClass_UZenStreamingSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend STORAGESERVERCLIENT_API UClass* ::Z_Construct_UClass_UZenStreamingSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UZenStreamingSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/StorageServerClient"), Z_Construct_UClass_UZenStreamingSettings_NoRegister) \ DECLARE_SERIALIZER(UZenStreamingSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \ #define FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h_13_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ STORAGESERVERCLIENT_API UZenStreamingSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UZenStreamingSettings(UZenStreamingSettings&&) = delete; \ UZenStreamingSettings(const UZenStreamingSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(STORAGESERVERCLIENT_API, UZenStreamingSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UZenStreamingSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UZenStreamingSettings) \ STORAGESERVERCLIENT_API virtual ~UZenStreamingSettings(); #define FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h_10_PROLOG #define FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h_13_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h_13_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h_13_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UZenStreamingSettings; // ********** End Class UZenStreamingSettings ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h PRAGMA_ENABLE_DEPRECATION_WARNINGS