// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ZenStreamingSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeZenStreamingSettings() {} // ********** Begin Cross Module References ******************************************************** DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings(); STORAGESERVERCLIENT_API UClass* Z_Construct_UClass_UZenStreamingSettings(); STORAGESERVERCLIENT_API UClass* Z_Construct_UClass_UZenStreamingSettings_NoRegister(); UPackage* Z_Construct_UPackage__Script_StorageServerClient(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UZenStreamingSettings **************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UZenStreamingSettings; UClass* UZenStreamingSettings::GetPrivateStaticClass() { using TClass = UZenStreamingSettings; if (!Z_Registration_Info_UClass_UZenStreamingSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ZenStreamingSettings"), Z_Registration_Info_UClass_UZenStreamingSettings.InnerSingleton, StaticRegisterNativesUZenStreamingSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UZenStreamingSettings.InnerSingleton; } UClass* Z_Construct_UClass_UZenStreamingSettings_NoRegister() { return UZenStreamingSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UZenStreamingSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "DisplayName", "Zen Streaming" }, { "IncludePath", "ZenStreamingSettings.h" }, { "ModuleRelativePath", "Private/ZenStreamingSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowZenBadge_MetaData[] = { { "Category", "ZenStreaming" }, { "Comment", "/**\n\x09* Show an in-game badge to indicate if the client is streaming from Zen\n\x09*/" }, { "ConsoleVariable", "zen.indicator.show" }, { "DisplayName", "Show Zen streaming badge" }, { "ModuleRelativePath", "Private/ZenStreamingSettings.h" }, { "ToolTip", "Show an in-game badge to indicate if the client is streaming from Zen" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BadgePositionX_MetaData[] = { { "Category", "ZenStreaming" }, { "ClampMax", "1.000000" }, { "ClampMin", "0" }, { "ConsoleVariable", "zen.indicator.x" }, { "ModuleRelativePath", "Private/ZenStreamingSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BadgePositionY_MetaData[] = { { "Category", "ZenStreaming" }, { "ClampMax", "1.000000" }, { "ClampMin", "0" }, { "ConsoleVariable", "zen.indicator.y" }, { "ModuleRelativePath", "Private/ZenStreamingSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BadgeFadeTime_MetaData[] = { { "Category", "ZenStreaming" }, { "ClampMin", "-1" }, { "Comment", "/**\n\x09 * For how long (in seconds) should the badge stay on screen. < 0 will make the badge persistent\n\x09 */" }, { "ConsoleVariable", "zen.indicator.fadetime" }, { "ModuleRelativePath", "Private/ZenStreamingSettings.h" }, { "ToolTip", "For how long (in seconds) should the badge stay on screen. < 0 will make the badge persistent" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BadgeAlpha_MetaData[] = { { "Category", "ZenStreaming" }, { "ClampMax", "1.000000" }, { "ClampMin", "0" }, { "ConsoleVariable", "zen.indicator.alpha" }, { "ModuleRelativePath", "Private/ZenStreamingSettings.h" }, }; #endif // WITH_METADATA // ********** Begin Class UZenStreamingSettings constinit property declarations ******************** static void NewProp_bShowZenBadge_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowZenBadge; static const UECodeGen_Private::FFloatPropertyParams NewProp_BadgePositionX; static const UECodeGen_Private::FFloatPropertyParams NewProp_BadgePositionY; static const UECodeGen_Private::FFloatPropertyParams NewProp_BadgeFadeTime; static const UECodeGen_Private::FFloatPropertyParams NewProp_BadgeAlpha; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UZenStreamingSettings constinit property declarations ********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UZenStreamingSettings_Statics // ********** Begin Class UZenStreamingSettings Property Definitions ******************************* void Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_bShowZenBadge_SetBit(void* Obj) { ((UZenStreamingSettings*)Obj)->bShowZenBadge = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_bShowZenBadge = { "bShowZenBadge", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UZenStreamingSettings), &Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_bShowZenBadge_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowZenBadge_MetaData), NewProp_bShowZenBadge_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_BadgePositionX = { "BadgePositionX", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UZenStreamingSettings, BadgePositionX), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BadgePositionX_MetaData), NewProp_BadgePositionX_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_BadgePositionY = { "BadgePositionY", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UZenStreamingSettings, BadgePositionY), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BadgePositionY_MetaData), NewProp_BadgePositionY_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_BadgeFadeTime = { "BadgeFadeTime", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UZenStreamingSettings, BadgeFadeTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BadgeFadeTime_MetaData), NewProp_BadgeFadeTime_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_BadgeAlpha = { "BadgeAlpha", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UZenStreamingSettings, BadgeAlpha), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BadgeAlpha_MetaData), NewProp_BadgeAlpha_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UZenStreamingSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_bShowZenBadge, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_BadgePositionX, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_BadgePositionY, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_BadgeFadeTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UZenStreamingSettings_Statics::NewProp_BadgeAlpha, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UZenStreamingSettings_Statics::PropPointers) < 2048); // ********** End Class UZenStreamingSettings Property Definitions ********************************* UObject* (*const Z_Construct_UClass_UZenStreamingSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UDeveloperSettings, (UObject* (*)())Z_Construct_UPackage__Script_StorageServerClient, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UZenStreamingSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UZenStreamingSettings_Statics::ClassParams = { &UZenStreamingSettings::StaticClass, "Game", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UZenStreamingSettings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UZenStreamingSettings_Statics::PropPointers), 0, 0x000800A6u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UZenStreamingSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UZenStreamingSettings_Statics::Class_MetaDataParams) }; void UZenStreamingSettings::StaticRegisterNativesUZenStreamingSettings() { } UClass* Z_Construct_UClass_UZenStreamingSettings() { if (!Z_Registration_Info_UClass_UZenStreamingSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UZenStreamingSettings.OuterSingleton, Z_Construct_UClass_UZenStreamingSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UZenStreamingSettings.OuterSingleton; } UZenStreamingSettings::UZenStreamingSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UZenStreamingSettings); UZenStreamingSettings::~UZenStreamingSettings() {} // ********** End Class UZenStreamingSettings ****************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h__Script_StorageServerClient_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UZenStreamingSettings, UZenStreamingSettings::StaticClass, TEXT("UZenStreamingSettings"), &Z_Registration_Info_UClass_UZenStreamingSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UZenStreamingSettings), 960491906U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h__Script_StorageServerClient_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h__Script_StorageServerClient_4181736074{ TEXT("/Script/StorageServerClient"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h__Script_StorageServerClient_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_StorageServerClient_Private_ZenStreamingSettings_h__Script_StorageServerClient_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS