// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "StateTreeSchema.h" #ifdef STATETREEMODULE_StateTreeSchema_generated_h #error "StateTreeSchema.generated.h already included, missing '#pragma once' in StateTreeSchema.h" #endif #define STATETREEMODULE_StateTreeSchema_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UStateTreeSchema ********************************************************* struct Z_Construct_UClass_UStateTreeSchema_Statics; STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeSchema_NoRegister(); #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h_31_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUStateTreeSchema(); \ friend struct ::Z_Construct_UClass_UStateTreeSchema_Statics; \ static UClass* GetPrivateStaticClass(); \ friend STATETREEMODULE_API UClass* ::Z_Construct_UClass_UStateTreeSchema_NoRegister(); \ public: \ DECLARE_CLASS2(UStateTreeSchema, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/StateTreeModule"), Z_Construct_UClass_UStateTreeSchema_NoRegister) \ DECLARE_SERIALIZER(UStateTreeSchema) #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h_31_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ STATETREEMODULE_API UStateTreeSchema(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UStateTreeSchema(UStateTreeSchema&&) = delete; \ UStateTreeSchema(const UStateTreeSchema&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEMODULE_API, UStateTreeSchema); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeSchema); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeSchema) \ STATETREEMODULE_API virtual ~UStateTreeSchema(); #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h_28_PROLOG #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h_31_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h_31_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h_31_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UStateTreeSchema; // ********** End Class UStateTreeSchema *********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeSchema_h PRAGMA_ENABLE_DEPRECATION_WARNINGS